Hunters: Team Compositions & Builds

The below is provided by Excision from Riddim guild. You can find a reference to Excision’s guide here.

Early Game

Berserkers can carry you from Easy to Nightmare
Once you reach Torment modes and get level 100 hunters with 5 reincarnations, Paladins, Sorcerers, and Rangers will become vital to your growth.

Additional pages you may be interested in:

Mid Game

Early Torment modes and Torment 3 to Torment 3 x50. You’ll already want to start looking below.

Additional pages you may be inteterested in:

Late Game

This mode is particularly, Torment 3, x50 Boosted into Torment 3, x1 Super Boosted and above.

Tanks

Build: Hybrid PVE / PVP Tank

Characteristic: Man of Steel

Weapon Skill: Archangel / Barrier / Cast Evasion (SB21+)

Tank Classes: Barbarian / Dark Lord / Guardian

Recommended: 1-2 Guardians / 1-2 Dark Lords / 1 Barbarian. Would not use more than 4 tanks.

Goal Stats:

StatStat LinesPercentages
DEF7 – 8 lines130 – 160%
HP4 – 6 lines80 – 120%
Evasion3 lines40% (Cap)
Dmg Reduction4 – 6 lines60 – 90%
ASPD (purple)3 lines0.45 ASPD


Tank Notes:

  • Tank weapons should have cast Archangel or Barrier only until SB21
  • The builds above make it much much easier to tank early-mid SB until you gain access to the better items

From there you can swap back to a PVP tank build and they will survive easily enough

Barbarian

Build: PVE Dungeon / Field Tank

Characteristic: Man of Steel

Weapon Skill: Archangel / Barrier

Goal Stats:

StatStat LinesPercentages
DEF7 – 8 lines130 – 160%
HP4- 6 lines80 – 120%
Evasion3 lines40% (Cap)
Dmg Reduction1 – 3 lines15 – 45%
Crit Hit2 lines20 – 24%
Life Steal1 line14 – 17%
Boss Damage1 – 2 lines30 – 60%
Crit Damage1 – 2 lines30 – 60%

This was built specifically for dungeon boss fighting, but they still make for decent field tanks.

Strategy:

  • Pair with a Dark Lord specifically for its debuffs – DPS should be ranged
  • Get Barb and DL to boss alive, and Barb / DL fight the boss by themselves
  • DPS is just there to speed up fighting trash mobs leading up to the boss – They will die 99% of the time during the boss fight.
  • It takes a long time, but it does result in wins if built right

Barbarian Notes:

  • Reach 0.25 ASPD with Fury: Orange/Purple ASPD + 5% rune
  • Build a PVE Arch Tank as as suggested above with a few changes
  • Where you would add 3 lines of ASPD, add 2 CH, 1 Lifesteal
  • Use runes to beef up the damage a bit
  • Sacrifice some damage reduction to fit Boss / Crit Damage line
  • With Primal build: Add 1 Boss,  1 Crit Damage line. With OG: 2 Boss, 2 Crit Damage

Minstrel

Build: DPS Primate (PVP)

Characteristic

  • Charismatic / Heroic / Swift 

Weapon: PVP Bow

Recommended: PVP Single DPS team – Phoenix, PVP AOE team – Rainfall

Goal Stats:

StatStat LinesPercentages
Primate7 lines180 – 210%
Crit Damage5 – 6 lines140 – 160%
ASPD3 – 4 lines30 – 45%
Crit Hit4 lines40 – 50%
Evasion3 lines28 – 34%


Minstrel Notes:

  • Everybody should have one minstrel built for PVP
  • Healing is doubled in PVP and if built for heavy DPS they can be an amazing asset to your DPS line up

Build the same way you’d build a PVP Scout

Inquisitor

Build: DPS Neutral (Crit Damage)

Characteristic: Heroic / Swift / Strong

Weapon: PVP Hammer or Primal Atk / CD / Cast Eva

Recommended: 4-5 Inquisitors (2-3 Dark Paladin, 2 Silver Hand)

Goal Stats:

StatStat LinesPercentages
Crit Damage6 – 7 lines180 – 210%
ASPD3 – 4 lines32 – 42%
Crit Hit4 lines40 – 50%
Evasion3 lines28 – 34%
Attack4 – 5 lines80 – 100%


Inquisitor Notes:

  • Inquisitors need to have higher Evasion along with one of three weapons:
    • PVP hammer for extra damage and healing from lightning procs
    • Eva Cast hammer to reduce getting hit altogether

Demonlord hammer for extra spicy damage

Sword Saints

Build: DPS Racial (Boss / Demon / Primate (for PVP))

Characteristic: Strong / Heroic / Sharp

Weapon: Racial Damage / Crit Damage / Cast Demonlord or Cast Stun

Recommended: 2-4 Sword Saints (1-2 Boss, 1-2 Demon)

Goal Stats:

StatStat LinesPercentages
Racial8 lines220 – 280%
Crit Damage8 lines220 – 280%
Attack1 line20%
Crit Hit4 lines40 – 50%
Evasion2 lines20 – 24%


Sword Saint Notes:

  • Efficient boss killers. If you find yourself not being able to kill Uriel, build a couple of these

You do not need ASPD stat lines for Sword Saints. Only purple ASPD, and an ASPD rune (5%+).

Conjurors

Build: PVE Ranged DPS

Characteristic

  • Best: Heroic / Swift
  • Alternative: Strong / Sharp

Weapon: Primal – Demon Racial / Crit Damage / Attack, Cast Demonlord or Cast Stun

Recommended: 3 – 4 Blizzard / Meteor Conjurors (Meteor recommended, but Blizzard is nice for damage reducing debuffs)

Goal Stats:

StatStat LinesPercentages
Demon8 lines210 – 230%
Crit Damage5 – 6 lines150 – 180%
ASPD3 -4 lines0.25 ASPD
Crit Hit4 lines40 – 50%
Evasion2 lines20 – 24%


Conjuror Notes:

  • ASPD stat lines requirements are based on characteristics / stat color
  • Conjurors have Lighting skill with a quick cooldown, big meteor hits and a double cast to handle crowd control

Scout

Characteristic

  • Best: Heroic / Swift
  • Alternative: Strong / Sharp

Weapon: PVP Bow

Recommended: 2 – 3 Scouts

Neutral Build Stats:

StatStat LinesPercentages
ASPD3 – 4 lines 30 – 45%
Crit Damage6 – 7 lines160 – 200%
Attack3 – 4 lines30 – 45%
Crit Hit4 lines40 – 50%
Evasion3 lines 28 – 34%


Demon Build Stats:

StatStat LinesPercentages
ASPD3 – 4 lines30 – 45%
Demon Racial7 – 8 lines180 – 210%
Crit Damage5 – 6 lines140 – 160%
Crit Hit4 lines40 – 50%
Evasion3 lines28 – 34%


Scout Notes:

  • ASPD stat line requirements are based on characteristic / stat color
  • Works well with the PVP x4 damage bow for big Rainfalls and Poison Cloud hits
  • Take advantage of ranger dodge skill

For a front yard build cap stats are the same: Demon / Undead are split to roughly 100% each while keeping 160 – 200% Crit Damage (recommend no more than 1 of these builds if you want one) 

Traits

Tanks for PVE:

  • 5 Stone Skin

Tanks for / during PVP:

  • 5 Sense
  • 4 Sense, 2 Stone Skin, 1 Vitality, 1 Curse

PVE Sword Saints:

  • 4 Multi, 2 Penetration, 1 Stone Skin, 1 Curse

PVE DPS (Inquis / Conjurors / Scouts):

  • Quicken as needed for ASPD to be between 0.25 – 0.28 (0.25 with purple ASPD. If orange ASPD and built to 0.35 you will get under 0.28 with a rune and Quicken.)
  • As a reminder this is for hunters you plan on keeping and will cap ASPD once upgraded to purple stat).

Other Traits:

  • If Quicken is not needed:
  • 4 Penetration, 2 Stone Skin, 1 Vitality,  1 Curse
  • 3 Penetration, 3 Stone Skin,  2 Curse – Multi can be used if you have a PVP staff on Conjuror. Multi only affects auto-attack, so it’s only good for classes with Fury