Crafting

Item QualityChanceEffect
Poor10%-20% base stats
Common20%-10% base stats
Uncommon40%0% base stats
Advanced20%+10% base stats
Ultimate10%+20% base stats
Armor/Acc: Buff (+Primal/Original)Armor/Acc: Debuff(+Primal/Original)
5-15%(+2) chance of decreasing damage taken by 25%N/A
Lifesteal 5-15%(+2) of total damageN/A
5-15%(+2) chance to gain 2x more goldN/A
5-15%(+2) chance of getting extra materialsN/A
Decreases Mood consumption by 5-15%(+2)Increases Mood consumption by 5-15%(+2)
Decreases Stamina consumption by 5-15%(+2)Increases Stamina consumption by 5-15%(+2)
Decreases Satiety consumption by 5-15%(+2)Increases Satiety consumption by 5-15%(+2)
Increases ATK 8-20%(+3)Decreases ATK 8-20%(+3)
Increases DEF 8-20%(+3)Decreases DEF 8-20%(+3)
Increases HP 8-20%(+3)Decreases HP 8-20%(+3)
Increases Evasion 3-10%(+2)Decreases Evasion 3-10%(+2)
Increases ATK SPD 3-10%(+2)Decreases ATK SPD 3-10%(+2)
Increases Critical Hit Chance 3-10%(+2)Decreases Critical Hit Chance 3-10%(+2)
Increases Movement Speed by 5-15%(+2)
Decreases Movement Speed by 5-15%(+2)
Increases 15-30%(+5) damage against Primate typesDecreases 15-30%(+5) damage against Primate types
Increases 15-30%(+5) damage against Demon typesDecreases 15-30%(+5) damage against Demon types
Increases 15-30%(+5) damage against Undead typesDecreases 15-30%(+5) damage against Undead types
Increases 15-30%(+5) damage against Animal typesDecreases 15-30%(+5) damage against Animal types
Increases 15-30%(+5) damage against Boss typesDecreases 15-30%(+5) damage against Boss types
Increases Critical Hit damage by 15-30%(+5)Decreases Critical Hit damage by 15-30%(+5)
Weapons
When attacking, 5-15%(+2) chance of casting level 1 Evasion
When attacking, 5-15%(+2) chance of casting level 1 Barrier
When attacking, 5-15%(+2) chance of casting level 1 Curse
When attacking, 5-15%(+2) chance of stunning the enemy for 2 Sec
3-10%(+2) chance to transform into a Demon Lord when attacking (+30% ATK)
3-10%(+2) chance to transform into a Archangel when attacking (+30% DEF)
Additional damage by 8-20%(+3)
Note: You can only have 1 of the above stat on a weapon, the rest will come from the other table.